A week or so ago Melissa was tagged in a post on G+, in which someone asked Adam if they could use the new Dungeon World character sheet layout (which was still bad despite taking over a year to finish). The answer was both surprisingly and bewilderingly no: you’re stuck using the horrible “classic” sheet, come up with your own, or use someone else’s…
…like the blank no-frills one we designed specifically for A Sundered World:
The background section is there because we use that in place of race for our “core” Dungeon World stuff, while race is also there because in A Sundered World races are treated something like compendium classes. So, for the innumerable horde that uses our stuff, put the background move in background, and if you use something with a race then record it over there (and, of course, all you A Sundered World owners already had this and knew what to do).
Unlike the classic sheet, there’s plenty of space for gear, none of which is filled out by stuff you’re more than likely gonna lose/break/upgrade/replace anyway. All of the move sections are completely blank, which along with having to write in your alignment and bonds is a bit inconvenient, but makes it possible to write in moves from multiclassing and/or compendium classes (and/or race moves if you’re using A Sundered World).
Feel free to do whatever with it. I intentionally made it minimalist because we go through a lot of character sheets anyway and we like to save ink (and so do many others judging by all the people that asked me and Melissa to make black-and-white, no background print book variants).
The Cleric is out! Next up, The Paladin and probably The Mimic, after which we’ll run another class vote.
By fan demand, we’ve mashed all of our 10+ Treasure volumes into one big magic item book, making it cheaper and more convenient to buy in print (which you can now do).