Close

character concepts

Making a Character

I’m going to open with a very simple visual aid. …and… Got it? The mission statement for Dungeons & Dragons characters is very, very straightforward: you’re an adventurer/hero/glorified vagrant that kills things and steals their shit (often in that order). The game doesn’t even try to hide this fact, and so I find it very odd when a […]

Read More

Character Concepts: Laserbeak

My first Gamma World character, I rolled everything and kept all the results. I was pretty lucky getting Perception on the skill roll. I see this going two ways: either a bird-like robot that wields the katana in its talons, or a robotic tengu-looking warrior. Either way, I see the light […]

Read More