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Class Acts: Runepriest

Runepriest support with an “asian” twist? Okay I am hooked. In addition to a few pages with some sidebars of flavor on how runepriests could fit in Kara-Tur, we also get a new runic artistry, prayers, paragon path, and a pair of feats. The flavor parts are interesting, touching on the […]

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Class Acts: Assassin

It has been awhile since the assassin got any support, and this article provides about two pages each of flavor and crunch content. While the black flame zealot was a prestige class in 3rd Edition Forgotten Realms, this article thankfully provides setting-neutral story information, in addition for some tips on […]

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Bards of Wolfstone

A good mixture of flavor and rules, Bards of Wolfstone furnishes a little over a half-page of story, a half-page of background information, and a couple pages for character-building advice, new spells, and some feats. It’s tied to an older article, which I approve of because I wouldn’t mind seeing a […]

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Empathic Champions

Empathic Champions is all about allowing your ardent to dabble into disciplines that lead by reading the minds of your enemies. There’s no new class features here, just a handful of new powers that you can cherry pick from, along with some flavor/role-playing tips and other thematically appropriate recommendations from […]

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Class Acts: Wardens

Adding faeries to wardens seems a bit contradictory, as I’ve always envisioned wardens mighty warriors that derive durability and strength from the trees and mountains, while fey seem to prefer deception and agility. Fey wardens are able to summon forth aid from diminutive allies to hinder and befuddle their foes, and this […]

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The Shivs of Sorcery

4th Edition has gone a long way to make wizards and sorcerers into distinct classes. Aside from vastly differing class features and spells (you know, the entirety of the class), sorcerers can also use daggers as spell implements, and this Class Acts article expands its utility by providing spells that require […]

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Class Acts: Artificer

This Class Acts article ties in racial traits with artificer class features, mostly focusing on the various effects of Healing Infusion: curative admixture, resistive formula, and shielding elixir. For example, Astral Elixer causes shielding infusion to grant resist 5 radiant, and the target can end the effect to gain a variable bonus to […]

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