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game mechanics

My Next Wishlist

When I got the first playtest packet I was pretty underwhelmed, but still hopeful. Yeah the characters were pre-gens, the system looked like the worst of what 3rd Edition had to offer, and the adventure made absolutely no sense, but despite the protests of my group I figured that this […]

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“Advanced” Classes are Stupid

Okay, I don’t know why some people think that having to master a system in order to play something is ever a good thing. One of the many reasons I enjoy 4E is because all classes, regardless of their narrative capabilities, all follow the same mechanics for task resolution. This […]

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