Essentials: Druid

This re-imagining of the druid, or sentinel as it’s called, somewhat hearkens back to the 3rd Edition druid in that it  can…well, heal, I guess. Skimming the Heroic tier class features there’s no mention of wildshape, which combined with it’s ability summon an animal spirit makes this class more like a hybrid […]

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Branch, Wilden Shaman

====== Created Using Wizards of the Coast D&D Character Builder ======Branch, level 1Wilden, ShamanCompanion Spirit: Protector SpiritBackground: Geography – Forest (+2 to Nature) FINAL ABILITY SCORESStr 10, Con 18, Dex 11, Int 8, Wis 18, Cha 13. STARTING ABILITY SCORESStr 10, Con 16, Dex 11, Int 8, Wis 16, Cha […]

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Squishy Shamans

I’ve made a couple shamans already, and noticed that both of them had a fairly abysmal Armor Class of about 12-13. At first I thought I was doing something wrong, since I dont recall even wizards having an AC that low, but I realized that its about on par once […]

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Shaman: Caring for your Spirit

A spirit companion is a class feature of the shaman class. It is a conjuration effect, so in addition to the rules cited under call spirit companion, it also utilizes rules that pertain to the conjuration keyword (PH2, pg 220). Since I’d just started playing one, I wanted to figure […]

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Preview: Shaman

The shaman class is the latest and arguably last class that Wizards is giving us a sneak peak of out of the Player’s Handbook 2. As expected it fills the leader role and belongs to the primal power source that apparently everyone is so confused about that Wizards has opted […]

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